Stomp

From Titan Quest 2 Wiki

Stomp is an Active Warfare Mastery Skill in Titan Quest 2 (TQ2) that deals Strike Damage in an area and Stuns all enemies hit for a short duration.

This Skill is available after spending 6 Divinity Points in Warfare Mastery Divinity.

Titan Quest 2 Stomp Guide

Titan Quest 2 Stomp Modifiers

Modifiers in Titan Quest 2 can change the way that certain skills work, and each one requires a certain amount of Capacity in order to slot it. Max Capacity increases as you place more and more Skill Points into any given skill, allowing you to slot more Modifiers to further improve the chosen skill.

Stomp has a maximum Capacity of 10. Each rank of a Modifier costs a certain amount of Capacity.

Modifier Capacity Ranks Effect

Overwhelm

1 3 Consumes full Overwhelm for 25% more Damage, +0.5m radius and +0.4s Stun Duration.

Tags: +Overwhelm

Enhanced Ailment

1 3 +50% added Base Ailment Chance.

10% less Damage.

Raging Stomp

1 3 On use gain 1 Rage.

3% more Ailment Chance per Rage.

Slow

1 3 Enemies hit are slowed by 40% for 2.5s.

Enhanced Stun

2 1 +1.0s Stun Duration.

15% less Damage. +4s longer Base Cooldown. Tags: +Disruption

Quick Stomp

1 1 Can be used during Channel skills.

Interrupt

1 3 When you hit a channeling enemy +0.4s Stun Duration.

If you hit a channeling enemy, reduces Cooldown by 20% (once per use).


Warfare Mastery Active Skills


Warfare Mastery Passive Skills