Preparation

From Titan Quest 2 Wiki

Preparation[edit | edit source]

Rogue - Sustained
Energy Cost 40 (Reserved)
Cooldown None
Use Time Instant
Crit Chance
Ailment Chance

Emit an Aura with a 18m radius. Aura grants you and allies 20% increased Poison Damage. Aura grants you and allies 20% increased Physical Damage.

Preparation is a Sustained Rogue Mastery Skill in Titan Quest 2 (TQ2) that provides an aura to enhance Poison Damage and Physical Damage for both you and nearby allies.

This Skill is available after spending 6 Divinity Points in Rogue Mastery Divinity

Titan Quest 2 Preparation Guide

Titan Quest 2 Preparation Modifiers

Modifiers in Titan Quest 2 can change the way that sustained skills work, typically increasing aura effects or modifying resource usage.

Preparation has a maximum Capacity of 10. Each rank of a Modifier costs a certain amount of Capacity. Some modifiers are mutually incompatible.

Modifier Capacity Ranks Effect

Envenom

2 2 Aura grants you and allies +1 Weapon Poison Damage.

Grants you 100% Weapon Damage converted to Poison Damage. Incompatible with Blade Honing. +30 Energy reserved.

Weapon Coating

1 5 Grants you +1 Poison Weapon Damage.

Whenever you hit an enemy with Weapon Attacks, you have a 10% chance to apply Plagued. +15 Energy reserved.

Blade Honing

2 2 Aura grants you and allies +1 Weapon Pierce Damage.

Grants you 100% Weapon Damage converted to Pierce Damage. Incompatible with Envenom. +30 Energy reserved.

Enhanced Ailment

1 5 Aura grants you and allies 10% increased Ailment Chance

and 5% increased Ailment Power. +10 Energy reserved.

Enhanced Critical Hits

1 5 Aura grants you and allies 10% increased Critical Hit Chance

and 4% increased Critical Damage Multiplier. +10 Energy reserved.

Trail Blazer

1 5 Aura grants you and allies:

+3% Movement Speed +10% Impairment Resistance +1% Maximum Impairment Resistance +10 Energy reserved.

Ability Enhancement

1 5 Grants additional 8% increased Poison Damage and Physical Damage.

+10 Energy reserved.

Conservation

1 5 -20 Energy Reserved

Shadow Dagger

1 5 Whenever you crit with an active ability,

there is a 30% chance a Shadow Dagger backstabs the enemy dealing 4 Poison Damage. +15 Energy reserved.

Poison Resistance

1 5 Aura grants you and allies:

+15% Poison Resistance +1% Maximum Poison Resistance +10 Energy reserved.


Rogue Mastery Active Skills


Rogue Mastery Passive Skills