| Skill |
Mastery |
Description |
Feats
|
Grand Magic
|
Earth Mastery
|
+10% Spell Damage, +30 Maximum Energy |
Spell Damage and Cost, Energy, Ailment Chance
|
Arcane Abundance
|
Earth Mastery
|
+14 Maximum Energy, +2% Energy Regeneration |
Energy Overflow, Energy Stability, Power Reserves
|
Earth Attunement
|
Earth Mastery
|
+8% Fire Damage, +6% Physical Damage |
Spell Amplification, Wielding Power, Area Expansion
|
Earth Affliction
|
Earth Mastery
|
+4% Ailment Chance, +2% Ailment Power |
Ailment Power, Ailment Chance, Enhanced Affliction
|
Earth Wielder
|
Earth Mastery
|
+4% Attack Damage, +2% Spell Damage |
Attack Damage, Critical Hit Chance, Ailment Chance
|
Earth Barrier
|
Earth Mastery
|
+10% Armor, +20 Energy Barrier |
Barrier Strength, Armor Reinforcement, Resilience
|
Combustion
|
Earth Mastery
|
On kill, 25% chance to explode for Fire Damage |
Combustion Radius, Combustion Chance, Combustion Damage
|
Overheat
|
Earth Mastery
|
When Amplify reaches max, gain +20% Fire Damage for 3s |
Amplify Trigger, Fire Overload, Ignition
|
Magma Shell
|
Earth Mastery
|
+1% Health, +3% Armor |
Magma Armor, Burning Resistance, Barrier Scaling
|
Accuracy
|
Rogue Mastery
|
+6% Damage, +10% Critical Hit Chance |
Critical Hit Chance, Critical Hit Damage, High Critical Hit Chance
|
Deft Hands
|
Rogue Mastery
|
+6% Attack Speed, +6% Cast Speed |
Attack and Cast Speed, Ailment Chance, Critical Hit Chance
|
Anatomy
|
Rogue Mastery
|
+10% Poison Damage, +8% Bleeding Damage |
Poison Buff, Bleed Buff, Shadow Spell
|
Toxic Distillation
|
Rogue Mastery
|
+15% Poison Damage, +25% Poison Duration |
Poison Explosion, Poison Affliction, Poison Buff
|
Deadly Affliction
|
Rogue Mastery
|
+20% chance to apply Bleeding, +10% Critical Hit Damage vs poisoned enemies |
Bleeding Boost, Bleeding Chance, Critical Bleeding
|
Nimble Defense
|
Rogue Mastery
|
+10% Dodge, +4% Move Speed |
Move Speed, Evade Buff, Dodge Boost
|
Taste For Blood
|
Rogue Mastery
|
+10% Vitality Damage, +12% Lifesteal |
On Kill Buff, Flow Regain, Damage Boost
|
Volatile Concoction
|
Rogue Mastery
|
+30% chance to inflict Poison, +10% chance to inflict Stagger |
Stagger Boost, Poison Buff, Potion Effect
|
Shadow Arts
|
Rogue Mastery
|
+8% Spell Damage |
Cast Speed, Ailment Chance, Critical Hit Chance
|
Sleight of Hand
|
Rogue Mastery
|
+6% Attack Speed, +6% Cast Speed |
Cast Speed Boost, Attack Speed Buff, Burst Bonus
|
Dismantling Tactics
|
Rogue Mastery
|
+15% chance to inflict Doom, +10% Critical Chance vs Marked targets |
Marked Target Buff, Doom Buff, Crit Boost
|
Raging Mind
|
Storm Mastery
|
+8% Spell Damage, +4% Cast Speed |
Spell Rage, Cast Speed Boost, Spell Efficiency
|
Arcane Influx
|
Storm Mastery
|
+2 Energy Regeneration, +8 Maximum Energy |
Amplify Bonus, Spell Boost, Cast Speed
|
Storm Attunement
|
Storm Mastery
|
+15% Cold Damage, +15% Lightning Damage |
Cold Buff, Lightning Buff, Damage Boost
|
Storm Affliction
|
Storm Mastery
|
+25% chance to apply Shock and Chill |
Ailment Chance, Shock Bonus, Chill Bonus
|
Storm Guidance
|
Storm Mastery
|
+20% Projectile Speed, +10% Projectile Damage |
Projectile Buff, Guidance, Range Bonus
|
Storm Protection
|
Storm Mastery
|
+20 Energy Barrier, +8% Barrier Conversion, +2% Glancing Projectiles |
Energy Shield Buff, Freeze Resist, Defense
|
Lightning Evoker
|
Storm Mastery
|
+15% Lightning Damage, +10% Critical Chance with Lightning spells |
Lightning Buff, Spell Crit Bonus, Evocation
|
Overcharge
|
Storm Mastery
|
+10% increased damage with Overload abilities |
Overwhelm Bonus, Amplify, Storm Buff
|
Raging Storm
|
Storm Mastery
|
+10% Cold Damage, +15% Crit Damage vs Frozen enemies |
Frozen Crit, Cold Boost, Crit Bonus
|
Storm Adaption
|
Storm Mastery
|
+10% Move Speed, +6% Cooldown Reduction |
Cooldown Buff, Storm Speed, Move Speed
|
Weapon Proficiency
|
Warfare Mastery
|
+6% Weapon Damage, +4% Attack Speed |
Strike, Damage, Attack Speed
|
Martial Expert
|
Warfare Mastery
|
+10% Weapon Damage, +6% Critical Damage (Melee only) |
Crit Melee, Strike Power, Melee Boost
|
Combat Rush
|
Warfare Mastery
|
On kill, gain +15% Move Speed for 2s and refresh Leap |
Rush Bonus, Cooldown Reset, Move Speed
|
Marksmanship
|
Warfare Mastery
|
+10% Projectile Damage, +10% Projectile Speed |
Projectile Damage, Projectile Range, Projectile Penetration
|
Invoker of War
|
Warfare Mastery
|
+10% Overwhelm Duration, +5% Crit Chance when Overwhelm is active |
Overwhelm Bonus, Crit Trigger, Invoker Boost
|
Battle Rage
|
Warfare Mastery
|
After taking damage, gain +20% Weapon Damage for 3s |
On Hit Buff, Weapon Bonus, Rage Trigger
|
Battle Hardened
|
Warfare Mastery
|
+10 Health, +1.5% Health, +2% Armor |
Health, Armor, Health Regeneration
|
Heart of Battle
|
Warfare Mastery
|
+100 Health, +15% Stagger Resistance |
Health Boost, Stagger Resist, Toughness
|
Versatile Defense
|
Warfare Mastery
|
+10% Block Chance, +5% Dodge Chance |
Block Bonus, Evasion Boost, Hybrid Defense
|
Second Wind
|
Warfare Mastery
|
After using a Sustained Skill, regain 5 Flow over 5s |
Flow Regen, Sustained Buff, Warfare Utility
|