Masteries

From Titan Quest 2 Wiki

Titan Quest 2 (TQ2) Masteries are the effective Classes of the game, and are all themed around a particular style of play. For instance the Storm Mastery focuses on Cold Damage and Lightning Damage, while casting elemental spells. The Warfare Mastery specializes in melee and ranged combat, allowing players to deal more damage up close or from afar using the weapon the player has equipped. Players will have an initial Mastery selection during the The Hunt Begins quest and then a bit further into the game they will have a choice of a second Mastery during The Queen of the Mountain quest, allowing them to select Active Skills and Passive Skills from both to create their own unique playstyle.

Players unlock Active and Passive Skills further up each Mastery tree by acquiring Divinity and placing it into their desired Mastery. Players gain 6 Divinity after defeating the Gryphon during The Queen of the Mountain quest, allowing them to reach the second tier of abilities in 1 of their Masteries.

Players will only be able to slot up to 10 Active Skills on their bar at a time, but these can be modified using Modifiers that change the way these Skills function. These Modifiers can increase damage, increase duration, change the area of effect, change the damage type, and much more, so there are a lot of ways players can utilize each Skill, allowing for more Build diversity.

Titan Quest 2 currently has 4 Masteries known: Warfare, Storm, Earth and Rogue (all making a return from the first game), but more are expected to be announced as Early Access progresses. Combining 2 Masteries results in an named combination, such as Battlemage (Warfare/Earth), that players can glean the playstyle from by it's name. Below is a list of possible combinations currently.

Earth Storm Rogue Warfare Forge
Earth Pyromancer Elementalist Ashstalker Battlemage Devastator
Storm Elementalist Stormcaller Stormblade Tempest Stormwright
Rogue Ashstalker Stormblade Rogue Reaver Saboteur
Warfare Battlemage Tempest Reaver Warrior Bastion
Forge Devastator Stormwright Saboteur Bastion Forgemaster

Titan Quest 2 Masteries

Earth Mastery

Earth Mastery focuses on Strike Damage and Fire Damage and casting spells associated with these elements, and can even boost these 2 types of damage for themselves and allies. Earth Mastery also makes use of the Burn status effect which deals damage over time, can boost Armor and Energy Barrier, and boosts Skills that use Overload.

Earth Active Skills[edit | edit source]

Fissure Fissure

Roiling Magma Roiling Magma

Earth Enchantment Earth Enchantment

Flame Volley Flame Volley

Earthquake Earthquake

Ignite Ignite

Ring of Flame Ring of Flame


Earth Passive Skills[edit | edit source]

Grand Magic Grand Magic

Arcane Abundance Arcane Abundance

Earth Attunement Earth Attunement

Earth Affliction Earth Affliction

Earth Wielder Earth Wielder

Earth Barrier Earth Barrier

Combustion Combustion

Overheat Overheat

Magma Shell Magma Shell


Rogue Mastery

Rogue Mastery specializes in dealing Pierce Damage and Poison Damage, and using Skills that can unleash Shadow Daggers one your foes. Rogue Mastery also has a focus on evading enemy attacks, preventing damage outright.

Rogue Active Skills[edit | edit source]

Lethal Strike Lethal Strike

Trick Shot Trick Shot

Preparation Preparation

Mark For Death Mark For Death

Grenade Grenade

Vanish Vanish

Flicker Flicker


Rogue Passive Skills[edit | edit source]

Accuracy Accuracy

Deft Hands Deft Hands

Anatomy Anatomy

Toxic Distillation Toxic Distillation

Deadly Affliction Deadly Affliction

Nimble Defense Nimble Defense

Taste For Blood Taste For Blood

Volatile Concoction Volatile Concoction

Shadow Arts Shadow Arts

Sleight of Hand Sleight of Hand

Dismantling Tactics Dismantling Tactics


Storm Mastery

Storm Mastery focuses on dealing Cold Damage and Lightning Damage, and specializes in ice and thunder skills while hitting enemies at range. Storm Mastery allows the player to also Shock, Chill and Freeze enemies with its Skills, and increases the effectiveness of Energy Barrier. It can also increase the effectiveness of Projectiles, which pairs well with players who use Bows, and other spell casters that use Projectile Spells.

Storm Active Skills[edit | edit source]

Ice Shards Ice Shards

Call Lightning Call Lightning

Storm Nimbus Storm Nimbus

Ice Nova Ice Nova

Lightning Bolt Lightning Bolt

Cyclone Cyclone

Blink Blink


Storm Passive Skills[edit | edit source]

Raging Mind Raging Mind

Arcane Influx Arcane Influx

Storm Attunement Storm Attunement

Storm Affliction Storm Affliction

Storm Guidance Storm Guidance

Storm Protection Storm Protection

Lightning Evoker Lightning Evoker

Overcharge Overcharge

Raging Storm Raging Storm

Storm Adaptation Storm Adaptation


Warfare Mastery

Warfare Mastery focues on using the weapon choice of the player to deal damage either in melee range or from a distance. It specializes in Strike Damage, Bleed or the damage type of the Weapon the player is using, and can boost Armor and Dodge. Whether you want to be an archer or a swordsman, this is the Mastery to pick for the martial combatant.

Warfare Active Skills[edit | edit source]

Heavy Attack Heavy Attack

Sweeping Strike Sweeping Strike

Stomp Stomp

Doom Horn Doom Horn

Leap Leap

Barrage Barrage

Rain of Arrows Rain of Arrows

Battlefield Awareness Battlefield Awareness


Warfare Passive Skills[edit | edit source]

Weapon Proficiency Weapon Proficiency

Martial Expert Martial Expert

Combat Rush Combat Rush

Marksmanship Marksmanship

Invoker of War Invoker of War

Battle Rage Battle Rage

Battle Hardened Battle Hardened

Heart of Battle Heart of Battle

Versatile Defense Versatile Defense

Second Wind Second Wind