Mark for Death
Mark for Death[edit | edit source] | |
|---|---|
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| Rogue - Active - Spell - Shadow | |
| Energy Cost | 20 (Initial) |
| Cooldown | None |
| Use Time | 0.35s |
| Crit Chance | 0% |
| Ailment Chance | 0% |
|
Mark your target. When you hit the marked enemy, you deal an extra 10% of the hit as Vitality Damage. This Damage cannot critically hit. This effect ends when the target is no longer your Mark. | |
Mark for Death is an Active Rogue Mastery Skill in Titan Quest 2 (TQ2) that allows you to mark enemies and deal additional Vitality Damage when striking them.
This Skill is available after spending 6 Divinity Points in Rogue Mastery Divinity.
Titan Quest 2 Mark for Death Guide
- This skill synergizes with all Mark-related modifiers and bonuses, enabling specialized high-damage setups against priority targets.
- Use with
Flow Spender
to convert Flow into Poison damage and enhance burst potential.
Poison Burst
and
Poison Explosion
add AoE effects, allowing a single marked kill to trigger collateral damage.- Pairs well with
Lethal Strike
and
Trick Shot
which benefit from Mark-related modifiers and may refresh or enhance damage on marked enemies.
Titan Quest 2 Mark for Death Modifiers
Modifiers in Titan Quest 2 can change the way that certain skills work, and each one requires a certain amount of Capacity in order to slot it. Max Capacity increases as you place more and more Skill Points into any given skill, allowing you to slot more Modifiers.
Mark for Death has a maximum Capacity of 10.
| Modifier | Capacity | Ranks | Effect |
|---|---|---|---|
| 1 | 5 | On use applies 2 Doom. +20 Energy Cost. Doom Maximum: 20 Duration: 3s When Doom ends, the target takes Vitality Damage per stack. | |
| 1 | 5 | The marked target deals 10% reduced Damage. +2 Energy cost. | |
| 1 | 5 | After you have dealt a total of 41 Damage to the debuffed enemy, Mark for Death is consumed dealing 15% of that as Poison Damage. | |
| 1 | 5 | Poison Burst now deals Damage in a 2m radius. Also triggers when the target dies. Requires: Poison Burst | |
| 1 | 5 | When you critically hit the marked enemy with an active ability, there is a 30% chance a Shadow Dagger backstabs the enemy dealing 2 Poison Damage. | |
| 1 | 5 | When directly used, consumes Flow to hit the target with 4 Shadow Daggers dealing 5 Poison Damage each. Flow Maximum: 1 Duration: 2.5s |
Rogue Mastery Active Skills
