Ice Shards
Ice Shards[edit | edit source] | |
|---|---|
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| Projectile - Spell - Active
Default Ability - Cold - Storm | |
| Energy Cost | 10 |
| Crit Chance | 5% |
| Ailment Chance | 10% |
|
Fire 5 ice shards in a cone dealing 6 - 10 Cold Damage each. Additional hits against the same enemy deal 80% less Damage. On use gain Overwhelm while you have an Overwhelm skill equipped. | |
Ice Shards is an Active Storm Mastery Skill in Titan Quest 2 (TQ2) that deals Cold Damage with multiple projectiles shot out in a cone in front of you.
This Skill is available after spending 0 Skill Points in Storm Mastery Skills.
Titan Quest 2 Ice Shards Guide
- Ice Shards can be used to quickly generate Overwhelm to use more powerful versions of Overhwlem skills such as
Fissure
- Ice Shards deals Cold Damage, so anything that boosts Cold Damage or Spell Damage will increase the damage of this skill such as:
Raging Mind
&
Storm Attunement
Titan Quest 2 Ice Shards Modifiers
Modifiers in Titan Quest 2 can change the way that certain skills work, and each one requires a certain amount of Capacity in order to slot it. Max Capacity increases as you place more and more Skill Points into any give skill, allowing you to slot more Modifiers further improving the chosen skill.
Ice Shards has a maximum Capacity of 10. Each rank of a Modifier costs a certain amount of Capacity, so if you want more ranks of it, you will need more Capacity in order to improve it. It would take 3 Capacity to slot all 3 ranks of Homing for example.
| Modifier | Capacity | Ranks | Effect |
|---|---|---|---|
| 1 | 5 | +1 Additional Projectile. +1 Energy Cost. | |
| 1 | 3 | Projectiles penetrate 1 targets. 20% more Projectile Speed. | |
| 1 | 3 | When you hit a Frozen target, it causes an explosion dealing 13 Cold Damage in a 2.0m radius. 5% less Damage. | |
| 1 | 3 | Projectiles are shot in random directions. +4 additional Projectiles. | |
| 1 | 3 | Improves Homing Strength. +80/100/120 Homing Strength. | |
| 1 | 3 | Homing projectiles without targets return to circle you. 0/50/100% more Projectile Range. | |
| 1 | 5 | Deals additional Cold Damage equal to 1.9/3.3/4.7/6.1/7.5% reserved Energy. |
Storm Mastery Active Skills
