Heart of Battle

From Titan Quest 2 Wiki

Heart of Battle[edit | edit source]

Level 1:
For each enemy within a 12.0m radius, gain +4% increased Damage up to 12%

Level 2:
For each enemy within a 12.0m radius, gain +4% increased Damage up to 16%

Heart of Battle is a Passive Warfare Mastery Skill in Titan Quest 2 (TQ2) that provides scaling Damage bonuses based on the number of nearby enemies, rewarding aggressive positioning and frontline engagement.

This Skill is available after spending 18 Divinity Points in Warfare Mastery Divinity.

Titan Quest 2 Heart of Battle Guide

  • Best suited for melee builds or AoE-centric warriors that dive into the thick of combat.
  • Pair with Sweeping Strike Sweeping Strike , Stomp Stomp , or Rain of Arrows Rain of Arrows to make the most of high enemy density scenarios.
  • The Enhanced Limit Enhanced Limit feat can increase the damage cap further, making this one of the strongest scalers for crowd-based damage.
  • Highly synergistic with Battle Rage Battle Rage and Versatile Defense Versatile Defense to balance offense and survivability during engagements.

Titan Quest 2 Heart of Battle Feats

Feats in Titan Quest 2 can change the way that passive skills work, and each one requires a certain amount of Capacity in order to slot it. Max Capacity increases as you place more and more Skill Points into any given skill, allowing you to slot more feats to further improve the chosen skill.

Heart of Battle has a maximum Capacity of 2.

Feat Effect

Enhanced Armor

Gain 2% Increased Armor per enemy up to 4% (half the limit for Damage)

Enhanced Damage

Gain another 2% Increased Damage per enemy. The Damage Increase limit stays the same.

Enhanced Limit

12% added to the Damage Increase limit.



Warfare Mastery Active Skills


Warfare Mastery Passive Skills