Heart of Battle
Heart of Battle[edit | edit source] | |
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Level 2: |
Heart of Battle is a Passive Warfare Mastery Skill in Titan Quest 2 (TQ2) that provides scaling Damage bonuses based on the number of nearby enemies, rewarding aggressive positioning and frontline engagement.
This Skill is available after spending 18 Divinity Points in Warfare Mastery Divinity.
Titan Quest 2 Heart of Battle Guide
- Best suited for melee builds or AoE-centric warriors that dive into the thick of combat.
- Pair with
Sweeping Strike
,
Stomp
, or
Rain of Arrows
to make the most of high enemy density scenarios. - The
Enhanced Limit
feat can increase the damage cap further, making this one of the strongest scalers for crowd-based damage. - Highly synergistic with
Battle Rage
and
Versatile Defense
to balance offense and survivability during engagements.
Titan Quest 2 Heart of Battle Feats
Feats in Titan Quest 2 can change the way that passive skills work, and each one requires a certain amount of Capacity in order to slot it. Max Capacity increases as you place more and more Skill Points into any given skill, allowing you to slot more feats to further improve the chosen skill.
Heart of Battle has a maximum Capacity of 2.
| Feat | Effect |
|---|---|
| Gain 2% Increased Armor per enemy up to 4% (half the limit for Damage) | |
| Gain another 2% Increased Damage per enemy. The Damage Increase limit stays the same. | |
| 12% added to the Damage Increase limit. |
Warfare Mastery Active Skills
