Cold Damage
From Titan Quest 2 Wiki
Cold Damage | |
|---|---|
| Type | Elemental Damage |
| Related Attribute | |
| Ailment | Causes Chilled or Frozen |
| Resistance | Cold Resistance |
| Common Sources | |
Cold Damage is a type of Damage Type in Titan Quest 2 (TQ2) that is most commonly found in Storm Mastery and Nature Mastery skills. It slows or freezes enemies through Ailments like Chilled or Frozen and scales with the
Resolve
Attribute.
Cold Damage Guide for TQ2
How Cold Damage Works
Cold Damage inflicts direct damage and applies debilitating status effects. The associated Ailments reduce enemy speed or entirely disable them. It is especially useful in crowd control builds and hybrid casters.
Associated Masteries
Storm Mastery
contains powerful Cold-based skills such as
Ice Nova
and
Blizzard
.- Nature Mastery may offer hybrid Cold and Poison Damage abilities that support control-oriented gameplay.
Skills That Deal Cold Damage
Ice Nova
is an area burst with high Ailment Chance that likely applies Chilled.
Blizzard
is a sustained AoE that deals continuous Cold Damage and can apply Frozen to enemies caught inside.
Tips and Synergies
- Pair Cold Damage with Lightning Damage to take advantage of shared gear and modifiers in
Storm Mastery
.
- Use high-Ailment Chance modifiers to increase the consistency of applying Frozen on enemies.
- Cold builds can lock down enemies before they retaliate, making them ideal for hit-and-run or kiting playstyles.
Notes
- Cold Damage is mitigated by Cold Resistance.
- Ailments apply based on your skill’s Ailment Chance and dominant damage type.
- Slowing or freezing enemies can interrupt their attack animations and pathing.
Ailments